– Claw machines and pinchers are a mixed bag in terms of easily winnable and easily pissing you off. They want people to be seen winning and having fun at the entrance to their den of lies. This is particularly true for the big places like Taito or Sega game stations. – Normally, the small prizes next to the entrance offer the best chances to win-i.e., small prizes hugging the edge. Photo by iStock/mirodrag ignjatovic General tips Some places even let you use your Suica or Pasmo card to play. Really consider if that green dinosaur is worth two hours’ pay. ¥ 1,800 in and you have no idea if it is any closer to dropping or not. The teeter-totter like games in particular will mess with your head as that Yoshi doll moves back and forth, back and forth. I don’t care if he’s dressed in the shirt from the filler episodes where he and Piccolo are trying to get their driver’s license. That plastic Goku figure is not worth ¥ 2,000, and there is absolutely no guarantee that you’re going to win it. The gambler’s fallacy is a pretty well known trope, but it’s worth remembering. If a prize doesn’t budge after one or two wasted coins, consider playing something else. Just because it’s looks easy doesn’t mean it is. Some games just demand high accuracy in and a lot of skill. You’ll learn pretty quickly what you suck at. ![]() Some prizes you’ll have to push or pull, others you have to nudge or slide multiple times until you win, dropping ¥ 100 at every turn. Look around in a game station at all the different prizes and you’ll see dozens of different ways to win. UFO catchers (or crane games) are no different. In sports some people are great at soccer, but couldn’t hit a baseball to save their life.
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